Introduction
Mikanko is a rogue deck that focuses on equip spells using 0 ATK/DEF main deck monsters that cannot be destroyed by battle and reflect battle damage. It was first released in Predator of the Abyss.
- How to build
- How to play
- Extras
In short
Requirements :
the equipped monster cannot be destroyed by card effects
Equip the FIRE ART cards only to mikanko
Equip only to an opponent's monster
Activate their effects on your main phase
Return a monster to hand
Summon an opponent's monster from their graveyard with its effects negated
Search any mikanko
Summon the ritual
Level 3 that protects from damage when not equipped and gains other effects when equipped
Special summon the level 3 from hand and from :
- deck (Loading... /Loading... )
- graveyard (Loading... )
Give access to an equip spell
Steal an opponent's monster
Use an equip spell from :
- deck (Loading... )
- hand (Loading... )
- graveyard(Loading... /Loading... )
Need a mikanko monster on field
Recover an equip spell
Non target destroy a number of cards
In details
Skill
the main skill of the deck, you use 2 effects :
1- if you have a mikanko monster in hand, search any mikanko and send a mikanko spell to graveyard. After that you have the option to send a card from field/hand to the graveyard ( this option allows you to send an equip spell to destroy more cards with Loading... )
2- if only your opponent has a monster on field (going second effect), set a mikanko spell/trap from deck ( usually Loading... /Loading... to activate them on the same turn
Core cards
Monsters
Ohime the Manifested Mikanko
1- ( hand effect ) she searches any other mikanko card and after that you discard a card ( can be herself, the card that you searched or other cards ) ( this is ignition effect )
2- ( field effect ) she targets an equip spell from your graveyard and non target equips it to any monster depending on the monster target of the equip spell ( this is quick effect )
Play as maximum copies of her as possible
The following monsters are level 3 that protect you from damage when not equipped but become indestructible by battle and reflect damage when equipped ( continuous effects )
Ha-Re the Sword Mikanko
( Field effect ) if equipped, she searches any mikanko equip spell ( this is trigger effect )
Ni-Ni the Mirror Mikanko
( Field effect ) if equipped, she steals an opponent's monster during their turn and becomes yours until their end phase ( this is quick effect )
Spells
Equip spells
The Equipped monster becomes indestructible by card effects (Loading... is an exception), play 1 copy of each :
Mikanko Water Arabesque
The target: any monster ( usually opponent's monster )
On your main phase you special summon level 3 ( if the equipped monster is Loading... , you summon the other level 3 and vice versa ) from deck/hand and equip this card to that monster, after that return to hand the monster that was first equipped before activating this effect ( this is ignition effect )
Mikanko Reflection Rondo
The target: opponent's monster
You steal it and it becomes yours ( as long as you have a mikanko monster on field )
When this card leaves the field, the equipped monster is sent to opponent's graveyard
The stolen monster cannot activate its effects which means if he has continuous effects it remain applied ( in other words if you steal Loading... he will still disable traps )
Mikanko Fire Dance
You have to activate it like any normal spell ( cannot use it to equip using other card effects )
You summon the level 3 from hand/graveyard ( or Loading... from graveyard if she was ritual summoned ) and equip it with this card, and after that you have the option to special summon an opponent's monster from their graveyard to their field with its effects negated ( you can only summon above 3000 ATK monsters due to Mikanko's Grand Stage restrictions
Mikanko Purification Dance
The target: mikanko monster
If a monster is special summoned to your opponent's field, you return an opponent's monster and one of your monsters to hand ( this is trigger effect )
Other spells
The Great Mikanko Ceremony
1- ( hand effect ) you special summon any mikanko monster from hand ( usually Loading... to skip the riual summon cost ). It returns to hand during the end of opponent's turn
2- ( graveyard effect ) you banish it to send any mikanko from deck to graveyard ( this is ignition effect )
Mikanko Kagura
Do not play this
Traps
Mikanko Promise
You summon the level 3 from deck/hand and equip it with Loading... /Loading... from graveyard/hand
Mikanko Rivalry
1- ( field effect ) you need a mikanko monster on field. You equip any monster with any equip spell ( depending on the owner of that monster ) from deck
2- ( graveyard effect ) if an equip spell is sent to graveyard, you banish this card to recover an equip spell ( doesn't have to be the same one that was sent ) ( this is trigger effect )
Techs
The equip spells
You can play different types of equip spells in this deck, if you do, play 1 copy of each because you access to them and use them anytime from :
- deck with Loading...
- hand with Loading...
- graveyard with Loading... /Loading...
You also :
- recover them with Loading...
- increase the number of cards you destroy with Loading...
The best equip spells for the deck. You use :
-
Loading... to negate your opponent's monster effects. It also helps you to increase an opponent's monster ATK to deal more damge ( an equipped Loading... becomes 4000 ATK which means 4000 damage with a single attack )
-
Loading... to deal double damage with a single attack :
If you equip it to mikanko and she attacks directly, you deal (2000x2)=4000 damage
If you equip it to mikanko and she attacks Loading... , you deal (3000-2000)x2=2000 damage
If you equip it to Loading... and you attack him with mikanko, you deal (5000x2)=10000 damage
Other techs
-
Loading... searches Loading... and recovers Loading... so you can non target destroy one more time
-
Loading... searches Loading...
-
you summon Loading... only on your opponent's turn
-
besides removing opponent's monsters, you can use them as attack targets to deal big damage
-
you can also use them for an easy Loading... cost
They enable turn 1 skip or help you to survive if you have no monsters on field or your mikanko monsters are negated
Nadir Servant
By sending Loading... to graveyard, you search Loading... /Loading...
XYZ/link monsters
Extra deck is rarely used in this deck. You xyz summon using Loading... /Loading... :
-
Loading... gives Loading... the ability to attack directly ( if she's equipped with Loading... , that's 4000 damage )
-
when summoning Loading... , it's better to discard any mikanko except Loading... /Loading...
Decklist examples
Tournament top
2nd place Sky Striker Cup #70 from 蓝与白
F2P builds
Only 3x Predator of the Abyss box + 100 box chips
Only 2x Predator of the Abyss box + 100 box chips
Combos lines examples ( using only Loading... )
-
activate Mikanko's Grand Stage to add Loading... and send Loading...
-
next turn activate Loading... to summon Loading... and equip her with Loading...
End result :
return and steal opponent's monsters
-
activate Mikanko's Grand Stage to add Loading... and send Loading...
-
activate Loading... to add and discard Loading...
-
activate Loading... to summon Loading... and activate her to equip Loading... to her
-
activate Loading... in graveyard to send Loading...
End result :
return and steal opponent's monsters + can recover an equip spell
-
activate Mikanko's Grand Stage to add Loading... and send Loading...
-
activate Loading... to add and discard Loading...
-
activate Loading... in graveyard to send Loading... and activate Loading... to recover Loading...
-
normal summon Loading... and equip her with Loading...
-
activate Loading... to search Loading... and activate Loading... to summon Loading...
-
activate Loading... to summon Loading...
End result :
2 mikanko monsters on field + steal an opponent's monster
Cards that work well with each other :
Steal with Loading... then, when Loading... is triggered, return both the opponent's monster and the stolen monster to opponent's hand
Normal summon Loading... and equip her with Loading...
Activate Loading... to search Loading...
Activate Loading... to summon Loading...
Activate Loading... to summon Loading... again
Special summon from opponent's graveyard with Loading... which triggers Loading... to return 2 monsters
If both are in graveyard, activate Loading... to send an equip spell then activate Loading... to recover the same equip spell
Best use and other advantages of cards
Equip to untargetable monsters
Steal a monster that you can use its effects on the same turn or helps you to survive
Equip it on an opponent's monster to return it to their hand
- steal a monster that has continuous effect which gives you the advantage
- steal a monster that you can use it for extra deck summon/ritual summon
Summon a high ATK/DEF monster from opponent's graveyard ( to deal big damage ) or a monster that has a graveyard effect ( to prevent the activation of its effect )
Use it by activating Loading... /Loading... /Loading... on chain link 2 or higher if the previous chain is an opponent's effect that special summons in order to trigger it immediately after that summon
Prioritize destroying spells/traps over monsters ( the only mikanko card that removes spells/traps )
Use the non-mikanko equip spells with it ( they are only accessible from deck through it )
What you need to know/to remember
Against popular decks
Blue eyes
-
going first it's better to not summon any monster and end on Loading... /Loading... and activate them after your opponent starts summoning
-
your monsters equipped with mikanko equip spells are protected from being destroyed by Loading... /Loading... /Loading...
-
Loading... will prevent you from dealing damage by returning your mikanko monsters to hand ( same goes for Loading... ), it also protects opponent's entire field from Loading... ( same goes for Loading... )
-
against Loading... /Loading... /Loading... , you can still equip to your opponent's monsters only by using Loading...
-
Loading... negates your Loading... /Loading... graveyard effects
-
Loading... is triggered by the summon of Loading...
-
you can negate Loading... /Loading... on summon using Loading... +Loading...
Shinobird
-
going first it's better to not summon any monster and end on Loading... /Loading... and activate them after your opponent starts summoning
-
you can negate Loading... /Loading... /Loading... on summon by using Loading... +Loading...
-
Loading... disables Loading... /Loading... graveyard effects
Chimera
-
going first it's better to not summon any monster and end on Loading... /Loading... and activate them after your opponent starts summoning
-
Loading... negates Loading... steal/Loading... and equip spells on opponent's monsters.
-
Loading... negates the activation of one of your mikanko monsters on field.
-
if you suspect Loading... , do not equip your mikanko monster with Loading...
-
Loading... will prevent you from dealing damage by returning one of your mikanko monsters to hand
Predaplant
-
going first it's better to not summon any monster and end on Loading... /Loading... and activate them after your opponent starts summoning
-
your monsters equipped with mikanko equip spells are protected from being destroyed by Loading... /Loading... /Loading... /Loading...
-
you can still deal damage through Loading... with your mikanko monsters ( it's not an activated effect )
Speedroid
-
going first it's better to not summon any monster and end on Loading... /Loading... and activate them after your opponent starts summoning
-
negate Loading... on summon by using Loading... + Loading...
-
Loading... negates the activation of Loading... field effect
-
your monsters equipped with mikanko equip spells are protected from being destroyed by Loading... /Loading... and Loading... /Loading...
Swordsoul
-
your monsters equipped with mikanko equip spells are protected from being destroyed by Loading... /Loading... /Loading... /Loading...
-
Loading... and Loading... will prevent your mikanko monsters from dealing damage
-
Loading... can be used as fusion material with Loading... effect
-
negate Loading... /Loading... /Loading... /Loading... on summon by using Loading... + Loading...
-
Loading... is triggered by Loading... /Loading... graveyard effects
-
Loading... is protected from Loading... ( same goes for Loading... for their entire field )
Against popular tech cards and other cards with similar effects
Spells/traps in general
Loading... is the only mikanko card that works as spells/traps removal so use it carefully
Negate monster effects
If you have the chance to win with a single attack but you suspect them, deal with them before attacking or your own win will instantly become your own very lose
Flip face down effects
Not only they disable your monsters attacks but they also destroy the equip spells that were equipped to them
Banish effects
If your cards get banished, you can't recover them back
Droll & Lock Bird effects
It will disable either Loading... or Loading... .
Against mikanko ( mirror match )
you can either :
-
clear the board from monsters using Loading... /Loading... /Loading... /Loading... /Loading... and attack directly while equipped with Loading...
-
attack directly using Loading... + Loading... + Loading...
-
summon your techs to your opponent's field or summon opponent's techs from their graveyard to their field using Loading... and deal damage by attacking them
Conclusion
Not released
This guide will be updated when new cards or new skills are released. if I forgot to mention something or I made a mistake or you have a question/suggestion, make sure to let me know in the comments or ping/DM/PM me on discord and I will update the guide. Thank you and enjoy !
