April 22nd Update

Konami have dropped App Update 9.7.0. Take a look at all the new changes, including upcoming Skills, features and card database modifications.

Note: This article will be updated throughout the day. Check back regularly as more information is added including new Skills for upcoming Characters / Decks.


Misc. IDs

  • Upcoming Chronicle Border: Rainbow
  • Upcoming Chronicle Text: Green, Purple
  • Potentially some adjustments to how the duel timer handles players leaving and card trader skill exchange in the near future.

Card Database Modifications

List of cards that KONAMI have messed with recently (this is purposedly vague). This does not guarantee they're coming, but it's a prediction tool for the next 1-3 months. Not in the list? Can still come, don't worry and keep coping.


New Skills

Thanks to

for these early Skill leaks! Keep checking back as more are found/expect these to be adjusted over time as more testing is done.

SPEED DUEL

  • Pendulum Skill

You can only use this Skill's second effect once per Duel.

1: At the beginning of the Duel, add Pendulum Zones to your field.

2: Reveal up to 2 Pendulum Monsters in your hand, then add 1 Pendulum Monster from your Deck to your hand and, if you revealed just 1 card, shuffle 1 card from your hand to your Deck.

  • Yuya/Yuri Skill

You can only use this Skill's second effect once per Duel.

1: At the beginning of the Duel, add Pendulum Zones to your field. During this Duel, you cannot Normal or Special Summon (excluding Special Summons from the Extra Deck) any monsters, except "Magician" Pendulum Monsters, "Pendulum" Pendulum Monsters, "Odd-eyes", "Performapal" and "Predaplant" monsters. Also, Loading... you control can attack your opponent directly.

2: Reveal 1 "Odd-Eyes" card in your hand, then Set 1 Loading... from your hand or Deck (Its battle position can be changed.), and place 1 Loading... from outside your Deck in your Pendulum Zone. Then, you can add 1 Pendulum Monster from your Deck to your hand.

  • Soulburner & Flame
  1. At the beginning of the Duel, create 2 extra copies of a random "Salamangreat" monster in your Extra Deck for each Link Rating from 1 to 3. You cannot Normal or Special Summon (excluding Special Summons from the Extra Deck) any monsters except FIRE Cyberse monsters.

  2. On turn 2 onward, pay LP so you only have 100 left and draw 1 card. If on turn 4 onward, you can draw 1 card for each 1000 LP paid instead.

  • Ancient Gear

You can only use this Skill's second and third effects once per turn.

1: You cannot Normal or Special Summon (excluding Special Summons from the Extra Deck) any monsters except EARTH Machine monsters.

2: Reveal Loading... or 1 monster that mentions it in your hand and shuffle 1 card in your hand to your Deck, then add 1 "Ancient Gear" monster from your Deck to your hand.

3: During a turn your opponent activated a card or effect, Play 1 Loading... from your hand or Deck to your field. You can conduct 2 Normal Summons/Sets this turn.

  • Spirits

You can only use this Skill's first effect once per Duel.

1: Shuffle 1 non-Rock Spirit monster from your hand to your Deck, then add 1 non-Rock Spirit monster from your Deck to your hand. Then, if only your opponent controls a monster, you can Normal Summon 1 non-Rock Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


RUSH DUEL