Notes & Combos
First time KOG with since I last played which was dino beatdown. Galaxy photon can be very strong if they are allowed to build the board but can be very vulnerable to disruption.
I stayed away from tech cards mostly as just being consistently combo was way more valuable overall in winning against decks that are able to disrupt or kill brave/soldier.
The ratios work for me as you do not want to have too many soldiers/4 star monsters as they become bricks after the first copies.
Galaxy zero is my one of that saved me many times when the enemy successfully destroys both brave and soldier as you cannot summon anything else if you have no galaxy monsters on the field. You can run 2 zero or 2 of hyper galaxy as opposed to the other or the photon stream of destruction.
I took out a hyper galaxy due to sky strikers but I have been seeing less of them on the ladder