Notes & Combos
Against many deck i would suggest making the honeybot lock first as many deck can't out that lock like unchained, both battle chronicle deck, sacred beast also can't out the lock but that is only if they don't have hand trap in there hand. Although 3 monster negates, a bounce and target protection might sound good in theory in reallity that board is only good against deck like zombie and fleur and your opponent can just target honeybot.
I play cyberse magician here as an option if going turn 1 i don't have D.D.R you can still summon cyberse magician for the honeybot lock. Cyberse magician is also the reason why i'm playing firewall phantom and linkslayer as they can be us as material for the summon.
Replays
Battle chronicle DM: https://duellinks.konami.net/att/066e0405a2df92a187212e263d7c342ded77694b89
Unchained: https://duellinks.konami.net/att/0581f95ce0c20a502d6655f4349a358949c6e1eed0
Bane of darkness DM: https://duellinks.konami.net/att/01b49f9ebfc9373dc2b8ef3f71ffbc877130dde12d
Live twin unchained: https://duellinks.konami.net/att/00cd5b159be15a58b8e61bab444e812038bfa4841f
Fleur infernoble version: https://duellinks.konami.net/att/06b663820cd256def68bbd25b46ab7ab097f19bf0f