Speedroid

King of Games from on May 28th, 2023 • 4 comments
Gems 49.5k
20 cards

Notes & Combos

I built Speedroid as soon as they got released and reached KoG very easily with them. The skill is overpowered, as it's common place nowadays.

The list is still under experimentation. You don't want to open the tuners so I played as few of them as possible, but this way drawing them without Wynn is a problem because you don't have other copies in the Deck for Taketomborg or the skill.

For the Extra Deck, I preferred to play double Clear Wing instead of Zeta because I wasn't facing too many Orcust players, probably due to being the end of the month. Stardust Charge Warrior is here because drawing cards is nice: you can end on Clear Wing + Crystal Wing + draw 2 if you open Terrortop + Taketomborg/Yo-Yo, also it lets you combo if you open Taketomborg + Daiko Duke (otherwise you have no play). I chose to include Stardust Warrior because I was finding a lot of Odd-Eyes players: you can make it alongside Crystal Wing if you open Terrortop + Taketomborg/Yo-Yo. Sadly, I didn't get to summon it even once, but it's theoretically quite good in that match-up.

No Harpie Synchro because I don't want to go into the Sign of Harpies box, nor use a Dream Ticket, at least for now. Play it if you have it, but I think the list is just fine without it.

Show more

Replays

Replays compilation: https://www.youtube.com/watch?v=2br2LRDayJA

You might see CarTurbo somewhere in the replays, as I was experimenting with it at some point. It didn't seem too useful so I cut it.


Login to let us know what you think! 10 reactions
Nice!
Nice!
2
Funny
Funny
0
Love
Love
3
Woah
Woah
5
Angry
Angry
0
Sad
Sad
0
Comments (4)
Sort by
Best
Login to join the discussion!
[deleted comment]
Discord Avatar
[-]
2 years ago
[deleted comment]

The last replay in the video showcases the combo, either way here's how you do it:

  • Special Summon Terrortop, add Taketomborg;
  • Special Summon Taketomborg;
  • Activate the skill to send Daiko Duke from the Deck to the GY (it is important to do this BEFORE the next step);
  • Tribute Taketomborg to summon Piper from the Deck, add the top card of your Deck to your hand;
  • Synchro Summon into Clear Wing (into the EMZ);
  • Activate the skill to place Red-Eyed Dice on the field;
  • Normal Summon Yo-Yo, Special Summon Daiko Duke from the GY;
  • Synchro Summon into Hagoita using Dice & Yo-Yo;
  • Synchro Summon into Crystal Wing using Duke & Hagoita;
  • Activate Daiko Duke's GY effect to Special Summon Red-Eyed Dice from the GY;
  • Activate Hagoita's GY effect to Special Summon itself from the GY;
  • Synchro Summon into Stardust Charge Warrior using Dice & Hagoita, draw 1 card.

If you know that the opponent is playing a deck that gets screwed when their monsters' levels get changed (i.e. most Synchro and XYZ decks), it is better to leave Hagoita on the field and use it as disruption. There is a replay against Rose Dragon where I make this play.

4 ↑
[deleted comment]
Discord Avatar
[-]
2 years ago
[deleted comment]

I never summoned Stardust Warrior, I added it alongside Azusa because I was facing a bunch of Odd-Eyes players. You can make it alongside Crystal Wing with the same starting hand of Terrortop + Taketomborg/Yo-Yo, however you miss out on the Piper add. Hagoita is still decent disruption against Odd-Eyes so I wouldn't say that it's required, you can totally drop the package and play Chanbara + Zeta instead (as I was doing beforehand), or you can go with the combo you suggested yourself of Puzzle + Harpie Slash, which doesn't sound bad at all if you already hard draw 2 backrow cards. Either way, I didn't really miss Chanbara at all, but I definitely need to play this deck a lot more to explore the full extent of what it can do

1 ↑