Notes & Combos
- I found more success running kite with ddraw, often the deck loses when you draw slow hands, but kiteroid kinda saves them by slowing the whole game down
- IDP is indeed a card within the game
- Knightmare phoenix makes the deck so much better, especially with heavy monster hands. Your xyz monsters float when using them as materials too. Idk why diamond dire is still here, phoenix does its job better, I’d prob run a mermaid instead
- Expendable dai is very useful to nullify people booking your tellars to play around alpha, as you can tribute face downs.
- Oasis/call of the haunted are good for grind games as you can nicely outresource any opponent by looping these indefinitely