Notes & Combos
Prescience lets you see what your opponent is playing to know what is the best turn 1. For example against shiranui and dark magician, you can usually safely summon whatever and they won't have a way to destroy it or run over it turn 1. If it's a deck that normal summons then you can lock them with bishbaalkin and OTK on the next turn. You can look at the replays :
- vs Infernoid https://duellinks.konami.net/att/02090006999bd53eefcbb1c5aa82bdeb37810a012b
- vs pre-banlist Salamangreat https://duellinks.konami.net/att/074b81b63e482ddfe9fb7738a0ed9fd5001937d614
- vs Super Quantum https://duellinks.konami.net/att/03b551ecb78f19e1225b88936a6c82d39f38fab5fe
- vs Dark Magician https://duellinks.konami.net/att/05c98bb4e67b5e6e245e1ed1044d1d5e5b89d850ea
- vs Gimmick Puppet https://duellinks.konami.net/att/07c6462f693bcc2f07391534241ca00884be4c0d24
- vs pre-banlist Salamangreat https://duellinks.konami.net/att/00d5b3a51e763af411fe56989e337d8c72f2ac0a24
- vs Shiranui https://duellinks.konami.net/att/04a5352f8ee04a1e8572595fff4bb80a6a08b3f6ca
- vs Blue-eyes (loss) https://duellinks.konami.net/att/05ec5d40edb3a22e45a0309034c7b30a832769e53d
Would have won vs blue eyes if it wasn't karma cut, because i was going to get a search to burn with gem-knights. He played it well though